AI Insights · Timothy · April 2024
Top Down Games on Android in Belarus: Q1 2024 Performance
In Q1 2024, top-down games in Belarus showed varied trends in downloads, revenue, and active users. Sensor Tower data highlights key performance metrics for five leading titles.
In the first quarter of 2024, top-down games on the Android platform in Belarus exhibited diverse trends across downloads, revenue, and active user metrics. Here's a closer look at the performance of the top five games in this category, based on data from Sensor Tower.
Mobile Legends: Bang Bang saw a fluctuating trend in weekly revenue, peaking at approximately $15.4K in the second week of January, before dipping to around $6.5K by the fourth week. Downloads for this game showed an upward trend mid-quarter, reaching about 5K in early February. Active users remained relatively stable, starting at 149K and peaking at 165K in mid-March.
Whiteout Survival experienced modest revenue growth, with a peak of $2.6K in early March. Downloads declined steadily from 2.1K in the first week of January to around 723 by the end of March. Active users also saw a downward trend, starting at 6.5K and ending the quarter at approximately 4.7K.
Rush Royale: Tower Defense TD had a steady revenue stream, with weekly figures ranging from $1.2K to $2.3K, peaking at the end of March. Downloads remained fairly consistent, averaging around 1.1K to 1.7K per week. The game's active user base saw slight fluctuations, beginning the quarter at 21.7K and maintaining around 19.7K towards the end of March.
Watcher of Realms recorded a peak revenue of $2.1K in mid-February, while downloads peaked at 684 in late January before declining to around 404 by the end of March. Active users showed a slight decrease, starting at 1.8K in January and ending the quarter at 1.9K.
Lastly, MythWars & Puzzles: RPG Match3 saw a peak revenue of $1.4K in the second week of January, with downloads peaking at 461 in early February. Active users displayed a fluctuating trend, starting at 5K, peaking at 5.5K in early February, and ending the quarter at approximately 4.6K.
For more detailed insights and data on app performance, visit Sensor Tower.